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Ticket to Ride Board Game - A Cross-Country Train Adventure for Friends and Family! Strategy Game for Kids & Adults, Ages 8+, 2-5 Players, 30-60 Minute Playtime, Made by Days of Wonder

4.8 out of 5 stars 26,764 ratings
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Purchase options and add-ons

  • Cardboard
  • FAST-PACED STRATEGY: Race to build your train routes across iconic American cities in this award-winning board game.
  • COMPETITIVE FUN: Challenge friends and family in a 2-5 player game, where every move counts.
  • COLLECT TRAIN CARDS: Strategically gather train cards to claim routes and earn points.
  • TICKET TO SUCCESS: Plan your routes wisely with ticket cards for bonus points.
  • ENDLESS REPLAYABILITY: Enjoy hours of entertainment with this classic board game.

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Product information

Product Dimensions 11.8 x 11.8 x 3 inches
Item Weight 2.95 pounds
Country of Origin China
ASIN 0975277324
Item model number DO7201
Manufacturer recommended age 8 years and up
Best Sellers Rank #1,431 in Toys & Games (See Top 100 in Toys & Games)
#45 in Board Games (Toys & Games)
Customer Reviews
4.8 out of 5 stars 26,764 ratings

4.8 out of 5 stars
Is Discontinued By Manufacturer No
Release date May 1, 2007
Language English
Manufacturer Asmodee

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Ticket to Ride Board Game - A Cross-Country Train Adventure for Friends and Family! Strategy Game for Kids & Adults, Ages 8+, 2-5 Players, 30-60 Minute Playtime, Made by Days of Wonder


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Product Description

Ticket to Ride is an award winning, cross-country train adventure game. Players collect train cards that enable them to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway. The official Alexa skill takes players on a guided experience from setup to the end of the game and features unique sound effects and music. No rules are needed after saying “Alexa, launch Ticket to Ride.” The skill also allows a person to play against Alexa! For 2 to 5 players ages 8 and older. Playing time: 30-60 minutes. Comes with: 1 Board map of North American train routes, 240 Colored Train Cars, 110 Train Car cards, 30 Destination Tickets, 5 Wooden Scoring Markers, 1 Days of Wonder Online access number, and a Rules booklet.

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From the brand


From the manufacturer

ticket to ride board game for kids and adults train route building strategy game family game night
ticket to ride board game for kids and adults train route building strategy game family game night
ticket to ride board game for kids and adults train route building strategy game family game night
Ticket to Ride
Ticket to Ride Europe
Ticket to Ride: Rails and Sails
Ticket to Ride First Journey
Ticket to Ride: New York
Ticket to Ride: San Francisco
Customer Reviews
4.8 out of 5 stars 26,764
4.8 out of 5 stars 13,733
4.9 out of 5 stars 3,941
4.8 out of 5 stars 6,533
4.7 out of 5 stars 6,128
4.7 out of 5 stars 6,128
Price $43.97 $47.99 $89.99 $27.99 $24.99 $20.86
Type of Game Board Game Board Game Board Game Board Game Board Game Board Game
Number of Players 2-5 Players 2-5 Players 2-5 Players 2-4 Players 2-4 Players 2-4 Players
Average Playtime 30-60 Minutes 30-60 Minutes 90-120 Minutes 15-30 Minutes 10-15 Minutes 10-15 Minutes
Recommended Player Age Ages 8+ Ages 8+ Ages 10+ Ages 6+ Ages 8+ Taxi Ages 8+
Game Objectives Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout North America. Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout Europe. Players collect cards of various types (trains and ships) that enable them to claim railway and sea routes across the entire globe. Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets to achieve victory. In this fast-paced Ticket to Ride game, players race one another through the busy streets of New York City to visit the most prestigious Tourist Attractions and complete their Destination Tickets. In this fast-paced Ticket to Ride game, players race one another to visit the most iconic locations of the city and collect souvenirs along the way.
Strategy Game
Type of Transportation Trains Trains Trains and Ships Trains Taxis Cable Cars
Setting North America Europe The World North America New York San Francisco
Easy to Learn
Expansion(s) Available is a standalone is a standalone is a standalone is a standalone

What's in the box

  • 1 Board map of North American train routes, 240 Plastic Colored Train Cars, 142 Illustrated cards, 5 Wooden Scoring Markers, 1 Rules Booklet
  • Product guides and documents

    Customer reviews

    4.8 out of 5 stars
    26,764 global ratings

    Review this product

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    Customers say

    Customers find this board game enjoyable for both adults and kids, with easy-to-read instructions and a good combination of luck and strategy. Moreover, the game is great for players of all ages, taking about an hour to complete with 3-4 players, and customers appreciate its educational value in teaching geography and city states. Additionally, the build quality is strong, and customers consider it well worth the purchase.

    AI-generated from the text of customer reviews

    3,985 customers mention "Fun game"3,985 positive0 negative

    Customers find this board game enjoyable, particularly noting that it works well for family gatherings and can be played by both adults and children.

    "...Assembling train routes across the U.S. not only sparks a healthy sense of competition but also provides an entertaining way for kids to learn and..." Read more

    "...It’s a great game that has done much good for the industry and I trust the makers are raking in mega bucks with all their spin offs...." Read more

    "Fun game, easy to understand. Board and accessories feel pretty sturdy and of a quality that I believe will last a few years with regular use...." Read more

    "Love this game! Fun not complicated. Well constructed. Teaches strategy, geography. Kids likely 12 or 13 up would enjoy with parents." Read more

    1,645 customers mention "Ease of learning"1,402 positive243 negative

    Customers find the board game easy to learn, with simple rules that are easy to understand and not too challenging, making it suitable for children as young as 8 years old.

    "...The game's premise is simple yet engaging, making it easy for both kids and adults to grasp...." Read more

    "...While the rules are easy, the options are pretty limited and objective is pretty straightforward. Downtime Nominal...." Read more

    "Fun game, easy to understand. Board and accessories feel pretty sturdy and of a quality that I believe will last a few years with regular use...." Read more

    "...Objective: The goal is simple: build train routes across a map of North America (or other continents, depending on the version) by collecting..." Read more

    854 customers mention "Strategy"793 positive61 negative

    Customers appreciate the game's strategic elements, noting that it combines chance with tactical decision-making, and helps players gain new insights as they play.

    "...The strategic elements keep players engaged, and the excitement builds as the train routes unfold...." Read more

    "Love this game! Fun not complicated. Well constructed. Teaches strategy, geography. Kids likely 12 or 13 up would enjoy with parents." Read more

    "...Its unique blend of strategy, luck, and social interaction makes it a thrilling experience for players of all ages and skill levels...." Read more

    "...All in all, this game has something for everyone. It is simultaneously strategic and simplistic, and never gets so directly competitive that you get..." Read more

    514 customers mention "Age range"483 positive31 negative

    Customers find this board game suitable for players of all ages, particularly noting that younger kids can learn to play and that it can be played with just 2 people.

    "...recommend it to families looking for a game that bridges the generation gap and guarantees a trainload of fun!" Read more

    "...new, easy to learn, lots of fun, and very stragic planning, can play up to 5 players, three is rough, but, so fun, 5 is brutal, and will forsure..." Read more

    "...Game is short enough such that younger ones don't lose interest. Worth every penny." Read more

    "...Quick to learn. Some strategy, some luck, some competition. Good for multiple ages. Note to designers/players: board is not laminated...." Read more

    354 customers mention "Value for money"285 positive69 negative

    Customers find the board game offers good value for money, praising its amazing replay value and noting that it doesn't involve play money.

    "...Worth the price!" Read more

    "...Game is short enough such that younger ones don't lose interest. Worth every penny." Read more

    "GREAT GAME, GREAT PRICE. BARNES AND N OBLE WANTED $60.00 FOR SAME GAME" Read more

    "Great price" Read more

    295 customers mention "Educational value"283 positive12 negative

    Customers appreciate the educational value of the board game, as it helps children learn about cities and states while reinforcing geography skills.

    "...also provides an entertaining way for kids to learn and reinforce their geography skills...." Read more

    "...Fun not complicated. Well constructed. Teaches strategy, geography. Kids likely 12 or 13 up would enjoy with parents." Read more

    "Ticket to Ride game is a masterclass in strategic gameplay, colorful design, and fun. Objective:..." Read more

    "...educational value of this toy is twofold- you get the brain exercise of strategic thinking, and as an added bonus, you learn a bit of U.S. geography!..." Read more

    273 customers mention "Pacing"241 positive32 negative

    Customers appreciate the game's pacing, noting that turns go quickly and it takes about an hour for 3-4 players.

    "Fun game. Quick to learn. Some strategy, some luck, some competition. Good for multiple ages. Note to designers/players: board is not laminated...." Read more

    "...Depending on the number of people playing a game lasts around an hour (to an hour and a half if you have indecisive players)...." Read more

    "...I would've chosen initially, this is certainly a very fun and fast paced game that most people should enjoy." Read more

    "...on the number of players and their experience, and it's very quickly paced once everyone gets their hands on the cards they need...." Read more

    264 customers mention "Build quality"226 positive38 negative

    Customers praise the build quality of the board game, noting its amazing pieces that can withstand years of play, with one customer specifically mentioning the sturdy plastic train car pieces.

    "...The quality of the components, from the beautifully illustrated board to the sturdy train pieces, reflects the attention to detail by Days of Wonder...." Read more

    "...Yup. But for comments to the theme itself, I think the original game is pretty strong...." Read more

    "Fun game, easy to understand. Board and accessories feel pretty sturdy and of a quality that I believe will last a few years with regular use...." Read more

    "Love this game! Fun not complicated. Well constructed. Teaches strategy, geography. Kids likely 12 or 13 up would enjoy with parents." Read more

    Love TICKET TO RIDE USA - even better when train pieces are locked in place!
    5 out of 5 stars
    Love TICKET TO RIDE USA - even better when train pieces are locked in place!
    This is a super fun game for people of all ages! Simple rules, quick to learn, and just enough strategy. Found this Ticket to Ride USA 3D printed (6 magnetic panels) overlay on Etsy that holds all the trains in place in their individual spots which makes it so easy for my kids to play (no more train derails, sliding, board bumping messes, etc.).
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    Top reviews from the United States

    • Reviewed in the United States on December 11, 2023
      Style: Ticket to RideVerified Purchase
      "Ticket to Ride" has become a staple in our family game nights, and for good reason – it's an absolute delight for players of all ages!

      The game's premise is simple yet engaging, making it easy for both kids and adults to grasp. Assembling train routes across the U.S. not only sparks a healthy sense of competition but also provides an entertaining way for kids to learn and reinforce their geography skills. The game strikes a perfect balance between fun and education.

      The quality of the components, from the beautifully illustrated board to the sturdy train pieces, reflects the attention to detail by Days of Wonder. The game's durability ensures that it can withstand the excitement of countless play sessions without showing signs of wear.

      With an average playtime of 30-60 minutes, "Ticket to Ride" is an ideal choice for a quick family game night or a longer gaming session. The strategic elements keep players engaged, and the excitement builds as the train routes unfold.

      What truly sets this game apart is its versatility. Whether you're a seasoned board gamer or someone new to the hobby, "Ticket to Ride" offers a fantastic experience. The game accommodates 2 to 5 players, making it perfect for family gatherings or smaller group settings.

      In conclusion, "Ticket to Ride" is a board game masterpiece that seamlessly combines entertainment and education. It's a journey worth taking, and I wholeheartedly recommend it to families looking for a game that bridges the generation gap and guarantees a trainload of fun!
      20 people found this helpful
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    • Reviewed in the United States on July 2, 2014
      Style: Ticket to RideVerified Purchase
      I needed that route! You just cut me off, now instead of destination cards giving me gobs of points, now they all count against me. There’s no way around! My nerves have never felt more vexed than they do now. That’s Jane Austin speak for: I’m seeing red and now I’m going to do anything I think might hurt your chances for the rest of the game; and the next one we play!

      Ok, so the first time this happens, there’s usually another way around, it’s probably the long way around, but hopefully you have enough trains to make it, because that’s a constraint you have to work under.

      Game Play

      This handsomely illustrated elongated board looks has a map of the United States dotted with notable cities that are connected by short and long lines of rectangles (or tracks). In line of track is one of several colors.

      You start the game with some cards in your hand that are nicely illustrated train cars of the same several colors. Each turn you either

      · take you can draw two cards from either some face up cards or “roll the dice” and choose some from a facedown draw pile, or a combination. If you pick a wild from the face-up pile, you only get one card that turn.

      · buy a route (lay down your trains on the rectangles between cities) You buy the track by discarding from your hand the same number and color of cards of the track where you lay down your trains.

      · Draw three Destination Cards. You’ve got to keep at least one. These give a method to the madness of which routes you buy.

      As you lay down your trains you rack up points, The longer the track, the larger the gain. If you successfully complete the route on your destination card, you also rack up points, but those you conceal till the end of the game.

      The game ends a full round after someone has fewer than four trains- everyone but the catalyst gets another turn.

      Points are scored as I’ve said, but those destinations you weren’t able to complete, yeah those count as negative points. Oooo.. ouch.

      I hate to tell you what to do but…

      Keep an eye on how many trains your opponents have left, don’t be stupid and fill your hand with destinations when you won’t have time to complete them.

      If it looks like a route you need is one that your opponent might need, you have a vested interest in getting there first, even if it’s an easy one.

      You may even consider drawing more destination cards for your first turn or two so that you can spend more time in the game working on more that are related. Than getting those you start with and drawing more in the middle of the game.

      What does “related” mean? Consider the following routes:

      LA to Miami (goes from the south-east corner of the US to the south-west corner)

      New Orleans to Duluth (goes north and south through the center of the US)

      Salt Lake City to Houston (goes from the western US to the south-center)

      Because there could easily be much overlap in the first and third route, but not the second route, I’d dump the second route and keep the other two.

      Theme

      Well, several off-shoots from Ticket to Ride have come. Not to mention an expansions for the original game that adds several smaller routes. So there is evidence that the theme can be slanted, but in Ticket To Ride Europe, game play is the same with some twists, like you can use someone else’s route for your destination’s sake without getting points for the route, and you route requiring tunneling through mountains are more pricey. These off-shoot stand alone games are a good way for Days of Wonder to charge full price for what could have been a less expensive expansion to the existing game.

      I can hear you say, “Yeah, but they are boards in different venues!”

      Yes, they are, but Rio Grande seemed to be able to offer double-sided boards (Yes, that means two new maps) and new rule sets for Power Grid for less than half the cost of the original game.

      “Oh... Really?”

      Yup. But for comments to the theme itself, I think the original game is pretty strong. Struggling to eek out routes to complete destinations- trying to get there before someone cuts you off can be very nerve racking, especially when two or more destination cards are riding on making that connection. I’ve got lots of little trains! Cool little plastic trains!

      Balance

      While I often complain about chance and this game includes card, the fact that you don’t have to take all the destination cards you draw mitigates it, and that there are several face up cards to choose from also helps. Anyone can build anywhere beats the imbalance Power Grid shackles you with. Tit for tat. Anyway, for having cards, I have no complaints.

      Interaction

      Interaction is low. While verbal congrats are possible, expressions of dismay and indifference often follow someone laying track. If you can’t reach the cards, there will be- “give me those two oranges” or, “how about two off the mystery pile of joy! But as I think of it, this game could be played in silence. So if you are entertaining that favorite group of mine to pick on- introverts, you already knew what you were in for.

      Learning Curve

      Low. The purchase price card you get tells you how much things cost and the production of a square base on die roll and Robber operation are pretty easy. Each development cards has what it does written plainly on it. While the rules are easy, the options are pretty limited and objective is pretty straightforward.

      Downtime

      Nominal. While you do have to wait your turn, there is a possibility that the track you want to buy gets bought on someone else’s turn. If you pay attention you can make groans at the time they will pay off the most.

      What’s not to Like?

      I can’t think of anything bad to say that I haven’t already said. It’s a great game that has done much good for the industry and I trust the makers are raking in mega bucks with all their spin offs. If people are willing to pay, they deserve it. Ah, the beauty of capitalism. I guess there are eccentric people out there, who are happy to shell out another $35 to $50.

      Collateral Endorsement

      I haven’t come across a soul who didn’t like this game, but you may say that my social circles are small. You are probably right, but I love growing them with games. My kids love to line up the trains from here to there, but they have severed my board in one place, so beware, the (read: any) board is best set up on a table rather than the carpet floor where wee feet are wont to walk.
      106 people found this helpful
      Report
    • Reviewed in the United States on April 8, 2025
      Style: Ticket to RideVerified Purchase
      Fun game, easy to understand. Board and accessories feel pretty sturdy and of a quality that I believe will last a few years with regular use. Worth the price!
    • Reviewed in the United States on April 10, 2025
      Style: Ticket to RideVerified Purchase
      Love this game! Fun not complicated. Well constructed. Teaches strategy, geography. Kids likely 12 or 13 up would enjoy with parents.
    • Reviewed in the United States on May 31, 2024
      Style: Ticket to RideVerified Purchase
      Ticket to Ride game is a masterclass in strategic gameplay, colorful design, and fun.

      Objective:
      The goal is simple: build train routes across a map of North America (or other continents, depending on the version) by collecting and trading train cars and claiming routes. The player with the most points, earned by completing routes and connecting cities, wins the game.

      Gameplay:

      - Easy to learn, challenging to master
      - Each player has a set of destination tickets, which are kept secret
      - Collect train cars, trade with others, and claim routes
      - Strategic planning and tactical thinking required
      - Games typically last 30-60 minutes

      Pros:

      - Beautiful, colorful design and components
      - Simple yet engaging gameplay
      - High replayability due to random destination tickets and variable player interactions
      - Suitable for families, casual gamers, and experienced players

      Cons:

      - Limited direct player interaction (some players may prefer more conflict)
      - Luck of the draw can affect gameplay (destination tickets and train car availability)

      Conclusion:
      Ticket to Ride is an excellent addition to any board game collection. Its unique blend of strategy, luck, and social interaction makes it a thrilling experience for players of all ages and skill levels. If you enjoy games that challenge your mind and spark friendly competition, climb aboard and embark on this train adventure!
      62 people found this helpful
      Report
    • Reviewed in the United States on February 8, 2025
      Style: Ticket to RideVerified Purchase
      This was a white elephant gift. I recieved it brand new, easy to learn, lots of fun, and very stragic planning, can play up to 5 players, three is rough, but, so fun, 5 is brutal, and will forsure test your skills. With that said, 2 players is still a strategy, and a great time playing. One of my top two games, Catan is the other one.
      One person found this helpful
      Report

    Top reviews from other countries

    Translate all reviews to English
    • Client d'Amazon
      5.0 out of 5 stars impec
      Reviewed in France on October 24, 2017
      Style: Ticket to RideVerified Purchase
      Le jeu est recu dans un etat niquel, deja de nombreuses parties jouée, c'est le top du top, je recommande fortement
      Report
    • Rosario
      5.0 out of 5 stars The whole family adores this game
      Reviewed in Germany on July 21, 2023
      Style: Ticket to RideVerified Purchase
      It's so chill (if you play with 3 people), it can get a bit hectic if you play with 4 and be prepared to ruin relationships but it will all be worth it because the game is excellent.
    • ELizabeth N
      5.0 out of 5 stars FUN GAME
      Reviewed in Canada on January 21, 2025
      Style: Ticket to RideVerified Purchase
      The game is good quality. Colorful. Easy to learn. The only thing is the cards could be larger for older hands. They are child sized. Would recommend this game!
    • Cristina
      5.0 out of 5 stars Es un juego para todos los públicos
      Reviewed in Spain on November 5, 2015
      Style: Ticket to RideVerified Purchase
      El juego ya lo conocía, muy divertido y gusta incluso a los más longevos (los abuelos rondando los 70 años están enganchadísimos). Las reglas son sencillas y éste en versión americana es mucho mejor que el versión europa por la distribución de las rutas. La única pega es que las instrucciones están en inglés, el resto del juego es independiente del idioma. Si el idioma de las instrucciones no es un problema, desde luego que no merece la pena pagar más porque estén en castellano. Es un juegazo.
    • Ulises
      5.0 out of 5 stars Buena calidad y diversión
      Reviewed in Mexico on September 10, 2024
      Style: Ticket to RideVerified Purchase
      Juego en buen estado y completo. Para un buen momento entre amigos y familia. Recomendado y de fácil transportación. Se recomienda jugarlo previamente.
      En Ingles
      Customer image
      Ulises
      5.0 out of 5 stars
      Buena calidad y diversión

      Reviewed in Mexico on September 10, 2024
      Juego en buen estado y completo. Para un buen momento entre amigos y familia. Recomendado y de fácil transportación. Se recomienda jugarlo previamente.
      En Ingles
      Images in this review
      Customer image